![]() The night vision will always be active when sneaking indoors, regardless of the time of day.Moreover, the benefits are a bit more direct than in previous games (where it mostly helped subtly in indirectly raising skills or passing speech checks): VATS accuracy is increased (from higher Perception) and there will be a greater experience gain (from higher Intelligence). Unlike in previous games, the player character is allowed to have SPECIAL stats higher than 10, so even if the Sole Survivor's Intelligence or Perception is higher than 8 (or 7 for rank 2), they will still gain benefit.If the Early Bird trait which negatively affect SPECIAL stat is taken at the beginning of Fallout: New Vegas, this perk somewhat negates the night time -1 loss that Intelligence and Perception take during that time because of it.Once there, the player character may perform a fight, quest, or encounter action. ![]() ![]() Once obtained, the Night person perk can be discarded to move to any space on the world map. Reduce any difficulty increases due to darkness by 1. Gain +3 Intelligence and +3 Perception between the hours of 6:00 p.m. Gain +2 Intelligence and +2 Perception between the hours of 6:00 p.m. ![]() Gain +1 Intelligence and +1 Perception between the hours of 6:00 p.m. “ You are a creature of the night! ” Rank ![]()
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